[WiP] Physics Processor (Unity)

[WiP – Work in Progress]

More details coming soon 🙂


What’s this game about?

Attempt to bring high-fidelity physics to mobile devices, by pre-computing the animation (physics on explosions) with a smaller precision, at increased time rate, and then re-play them in real time to ensure smooth animation without the need to calculate physics at that time for each frame.




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